6 :) integrate 3d object in a still photo using blender nodes 14 July 2008

Well, like the title says, I make an video tutorial showing how to compose and integrate an 3d object and a still photo. Using the composite nodes and the material “OnlyShadow” wich only render the shadow that recieve. (non color, non specular, only shadow). Perhaps the most difficult thing in this kind of jobs is to make a 3d scene that fit good with the still picture. >>>

3 :) testing SSS config! 12 July 2008

Hello, the last post was all in spanish, sorry for that (it’s not easy for me to translate large documents…) well, this is a very quick tip about the configuration of the SSS materials . In fact it’s a test of the config option for the SSS, It’s very helpfull to see what does each values. So i wish to it can help you! Regards! >>>

0 :( copy and past values, and colors 2 July 2008

How is everything there? Following the style of the previous tip… Did you know that Blender lets you copy text values, numbers and colors using CTRL + C and CTRL + V? We can change the names to a chain of bones or we can copy the color of a diffuse material and application to speculate the color of other material. We can also copy any numeric value, for example, the dimension of an object and paste to another. Well, now. How i can do it? Very simple!: You just have to put the cursor on the value to copy (whether text, number or color) and press CTRL + C (without clicking or make a selection), then place the cursor on another box and press CTRL + V (without clicking) and go!, Blender brings many things hidden waiting to be discovered! >>>

3 :) use the image browser when you want it 1 July 2008

Blender includes, as everyone knows, a file browser with preview, which can be accessed via the File menu and then on the option Append or Link (Image Browser). This option allows to view the files as icons with preview. Nothing new here, however interesting may be able to use the preview Image Browser every time you have to select an image to apply a texture, or to implement as background imagen for the viewport or even to load a texture in the UV editor images. Well …. this is possible! >>>

6 :) progreso y retroceso… 25 June 2008

Como les conte hace unos post, he avanzado en estos dias en los proyectos que tengo activos (son 2.. digo 3… :S) “El proyecto documental de historias Selknam”, el corto “El día de la muerte” y otro corto cortissimo posiblemente titulado “Victor y su ideología”…

El titulo de este blog (ademas de que es el nombre de un cuento de cortazar) se refiere a que siempre se dan esas situaciones en los proyectos,… progreso porque hay tecnicas que voy aprendiendo en el camino, nuevos recursos que aparecen, algunas ideas que se van cerrando, y de a poco las cosas van tomando forma… pero por otro lado llega siempre la parte del retroceso que es el momento del dia en el que me doy cuenta de que cada detalle es importante y entonces el tiempo de produccion parece que se prolongara muchisimo! Es un retroceso tambien porque no soy experto ni siquiera profesional en esto, es la primera vez que hago animación de personajes y la verdad que cuesta sus horas aprender a generar buenas y creibles y suaves animaciones (y aun no me salen! jeje)… entonces retrocedo porque me mando muchas macanas, macanas que quiero comentarles para advertirles por si acaso se meten en tantos lios como yo jejej… >>>

5 :) create a brick wall using bevel and array modifier 28 May 2008

Hello everyone!, a lot of days past since the last post! , the cause is that i have a lot of work, so i can’t make articles like I usualy do. This time i will post a short and simply videotutorial wich explain how to make a brick wall using bevel and array modifier. It’s so simple and quick to do! so i hope you like it! Thanks for all the comments in the last article! It was very helpfull to me! Thanks again! Link to the video

Keep in touch because i have a lottt of things to show you! ;)

2 :) 10 clicks tutorial! - add hair and modify in blender 13 May 2008

Hello, i create a new way to make tutorials, i dont have too much time to make long tutorials, so i need a new short format for the publication. The goal is create full tutorials in only ten steps. The first one will talk about the particle system. How to add hair and modify with the comb button on the Particle Mode. >>>