4 :) blender game engine tutorial: maze game 2 August 2008

The project apricot, besides improvements in blender and give us the opportunity to participate and have fun with a game made for free and open source, has aroused the interest of all (myself included!) For game development! surely that we will never as much production as we see in the game YoFrankie! but however we can do silly little games fun for a while. Well I hope you enjoy this exercise and hope to see some games in there! (more…)

4 :) some advances for the blender world cup entry 2 August 2008

too many days without post anything! I was a little lazy, and off course: my vacations are finished :( ,but I dont worry, fortunatly I love my work!! i’m preparing differents tutorials and tips for blender, but for some reason i can’t finish them… the only thing that can i show you now, is an image of the progress of my entry for the blender world cup 08. Also remember that you can follow the status of the entry in this thread. (more…)

3 :) nuevo personaje: pato! + disponibles archivos .blend + las texturas + video! 26 July 2008

como adelante en el articulo anterior, estuve preparando otro personaje para proponer en el juego, esta vez se trata de un pato, con lo cual la granja va creciendo! adjunto una preview de como es el estado actual del personaje (malla y textura) y tambien una imagen del progreso del pato viendo como fui modificando tanto la malla como los colores y texturas. Creo que esta ultima convinacion de colores es la adecuada. (more…)

6 :) 1er cumpleaños del blog!!! 25 July 2008

sisisi!, el 25 de julio del año pasado empece con este blog para compartir lo que aprendi y aprendo de nuestro programa/herramienta/vicio/entretenimiento/etc favorito: BLENDER!!!! ;).

Bueno un par de numeros:

en este año el blog recibio….. 94,037 visitas! pufff la gente esta al pedo eh!!
este articulo es el numero ….. .. … …101!!!! puff que estoy al pedo eh! jejejej ;)
que mas puedo decir ademas de que he aprendido muchisimo este ultimo año, gracias al tiempo dedicado (muchas horas por dia! :S) y a las ganas de seguir contando cosas acerca de blender y recibiendo sus buenos comentarios! Sin dudas lo mejor ha sido la gente que conoci en este ultimo tiempo!, verdaderos talentos del arte del 3d que tambien me ayudaron a caer aun mas en este vicio jeej (more…)

5 :) turtle and a an coccinellidae (”vaquita de san antonio”) - characters propose for apricot game. 24 July 2008

In the last article I showed some animation of one character i made for the apricot game, I enthusiasm and then I create another character!, this time is an turtle!, But not even have animations. By the way, i want to invite you to make characters, animations, levels, puzzles, textures, etc for the game, pablo vazquez (venomgfx) told me that every thing they can include in the DVD they will do! So friends, do not miss this opportunity to do things for the game!!! If you want to colaborate, please read this post! (more…)

2 :) animaciones de la vaquita de san antonio 24 July 2008

El proyecto Apricot (Yo Frankie!) avanza a muy buenos pasos y realmente la cosa se esta poniendo interesante y divertida. En el ultimo post liberaron a un nuevo personaje para que la gente le genere las acciones basicas del personaje! lo mismo que habian hecho en un principio con el personaje principal Frankie. El otro dia me baje los archivos de la produccion y ademas de babearme con tantos archivos .blend pude chusmear el interior de los personajes, las acciones, las texturas, las mallas, etc. Realmente recomiendo que se bajen los archivos desde el repositorio de SVN. Mas info para hacer esto hay aqui. En fin, lo que les queria comentar es que me puse a jugar un poco e invente esta vaquita de san antonio pensando en integrarla con el juego ya que invitaron a la gente a contribuir con texturas, animaciones y demases cosas!!!… es un modelo de pocos poligonos como lo requieren los juegos en 3d y le genere un par de acciones para mostrar como se comporta. Bueno espero que les guste! cd3415 (more…)

8 :) evolution of the girl character 22 July 2008

just an anim of the progress…
solo una animacion del progreso del personaje… (more…)

1 :| texturing using emptys for positioning 22 July 2008

Nick Towers is an children book illustrator who use blender to make his works. Once i read a interesting tutorial by him , in wich explain how to positioning textures using emptys to define their position, rotation and scale. It’s a easy, and quick technique to implement. Here’s the video (it’s only 2 minutes of length!) (more…)

8 :) some advances in my entry for the BWC 08 - updated july 19 18 July 2008

Not so much in this post, only a few of advances in my entry for the Blender World Cup 2008, i recieve critics and comments! thanks! Another little thing: the progress , the feedback and more details of the making of this entry will be at the BlenderArtist Thread -> here!. (more…)

3 :) Monsters Inc: png + alpha tutorial for blender! 18 July 2008

Non, it’s not a big tutorial like the title may suggest! , it’s another dumb tutorial for blender!, and (closer to the blog’s birthday) a new remake from an old tutorial! This time the tutorial came in Video format and improves it more to make it better and easy way. I forgot to tell that in this tutorial you will see how to use PNG with alpha transparency in the viewport and in the render. (more…)

5 :) making a videowall in blender(updated) 15 July 2008

It’s only a remake of one of my first tutorials (the old one was in text version and i used the old UV Face Select mode). i always like the apple style so i explain how to copy the style to do in blender. Its really easy to do! Hope you like it! (more…)

5 :) integrate 3d object in a still photo using blender nodes 14 July 2008

Well, like the title says, I make an video tutorial showing how to compose and integrate an 3d object and a still photo. Using the composite nodes and the material “OnlyShadow” wich only render the shadow that recieve. (non color, non specular, only shadow). Perhaps the most difficult thing in this kind of jobs is to make a 3d scene that fit good with the still picture. (more…)

3 :) testing SSS config! 12 July 2008

Hello, the last post was all in spanish, sorry for that (it’s not easy for me to translate large documents…) well, this is a very quick tip about the configuration of the SSS materials . In fact it’s a test of the config option for the SSS, It’s very helpfull to see what does each values. So i wish to it can help you! Regards! (more…)

2 :) Blender World Cup 2008 y novedades! - actualizado - 12 July 2008

Quiza no se habian enterado, pero ha comenzado el Blender World Cup 2008! , nunca participe de un torneo/concurso por lo que en esta si que me anoto! pueden ver mas info es este link: http://bwc.blenderartists.org/ , los premios son bien interesantes, y el jurado tambien esta compuesto por notables artistas y reconocidos por la comunidad blender asi que sera verdaderamente complicado cualificar en este torneo!, los invito a que ingresen al sitio y se enteren bien de la metodologia , las bases, fechas limites, y tema de este año. (more…)

7 :) how to make a bottle in blender with the SPIN tool? 11 July 2008

Making solids of revolution (also called lathe, around, spin, etc. …) is one of the practices to generate volumetric objects more recognized and popular, in fact all programs have this tool (also autocad! Jejeje.. ).  More info on wiki here and also in here … and can do shapes like this(more…)

0 :( copy and past values, and colors 2 July 2008

How is everything there? Following the style of the previous tip… Did you know that Blender lets you copy text values, numbers and colors using CTRL + C and CTRL + V? We can change the names to a chain of bones or we can copy the color of a diffuse material and application to speculate the color of other material. We can also copy any numeric value, for example, the dimension of an object and paste to another. Well, now. How i can do it? Very simple!: You just have to put the cursor on the value to copy (whether text, number or color) and press CTRL + C (without clicking or make a selection), then place the cursor on another box and press CTRL + V (without clicking) and go!, Blender brings many things hidden waiting to be discovered! (more…)

3 :) use the image browser when you want it 1 July 2008

Blender includes, as everyone knows, a file browser with preview, which can be accessed via the File menu and then on the option Append or Link (Image Browser). This option allows to view the files as icons with preview. Nothing new here, however interesting may be able to use the preview Image Browser every time you have to select an image to apply a texture, or to implement as background imagen for the viewport or even to load a texture in the UV editor images. Well …. this is possible! (more…)

5 :) ExtraInfo and KeyPress scripts avaiables 28 June 2008


Well, I must say, I love to write code in python!, But I must also admit, is complicated! … anyway I managed to leave a little more friendly ExtraInfo the script has a few more features but has some errors on purpose to let someone have mercy and correct jeje … Since we’re raising the doubt here: As I get the dimension of a mesh selected in python? (not the scale of the object, but the mesh size …)
Also left two codes more available, one is the original script that shows the keys pressed, and then the same script but with variations that I did so that they appear better and a few more improvements …
I hope you like them to serve their projects.
PS: The idea of the script ExtraInfo is showing useful information at all times, and especially to show the information into real units of measure, for example meters, or feet … Thing quite useful for those who give classes and we tell the student to realize something so many metres or so centimeters. (more…)

6 :) progreso y retroceso… 25 June 2008

Como les conte hace unos post, he avanzado en estos dias en los proyectos que tengo activos (son 2.. digo 3… :S) “El proyecto documental de historias Selknam”, el corto “El día de la muerte” y otro corto cortissimo posiblemente titulado “Victor y su ideología”…

El titulo de este blog (ademas de que es el nombre de un cuento de cortazar) se refiere a que siempre se dan esas situaciones en los proyectos,… progreso porque hay tecnicas que voy aprendiendo en el camino, nuevos recursos que aparecen, algunas ideas que se van cerrando, y de a poco las cosas van tomando forma… pero por otro lado llega siempre la parte del retroceso que es el momento del dia en el que me doy cuenta de que cada detalle es importante y entonces el tiempo de produccion parece que se prolongara muchisimo! Es un retroceso tambien porque no soy experto ni siquiera profesional en esto, es la primera vez que hago animación de personajes y la verdad que cuesta sus horas aprender a generar buenas y creibles y suaves animaciones (y aun no me salen! jeje)… entonces retrocedo porque me mando muchas macanas, macanas que quiero comentarles para advertirles por si acaso se meten en tantos lios como yo jejej… (more…)

2 :) how to remove materials? 25 June 2008

A very simply videotutorial covering a common question of blender’s newers users: How do i remove definitly materials in blender? this new video is hosted in vimeo, after use a lot of time youtube, i move to vimeo beacuse his great features like Hd video, and the posibility of download videos from users. well.. also you can see on the video two scripts in python, one showing extra info of the object selected wich is made by me, and the other is a script writed by another but modified to look more nice!

When, i clean the code and done some details i will free them.

(more…)

4 :) hola python! 23 June 2008

hola a todos, estar sin internet fue muy bueno, ovbiamente que deseaba tener conexion, sin embargo no me esforzé mucho en que eso suceda, simplemente llamé y espere tranquilo!… sinceramente tenia mucho por hacer fuera de la pc y con internet es muy dificil de despegarse.

En mis ratos de ocio hice algunas cosas, avance un poco mas en los proyectos , hice modificaciones en alguns personajes, vi videos que baje y nunca habia visto, hice 4 veces el rig a un personaje (el ultimo que mostré) y las cuatro veces me salio mal!, siempre me mando una macana y tengo que volver todo para atras… y bueno, estos ultimos dias , para descansar un poco de la tediosa aburrida cansadora tarea de rigear un personaje, me puse a probar cosas en python… (more…)

11 :) without internet 17 June 2008

without internet, time and money to connect! the only thing i can do now is put some images of a new character that i been working on in this days offline… Regards, and i will be back with tutoriales and news under the arm! (more…)

6 :) uv unwrap 3 June 2008

keep with the line of the previus video i made a tutorial showing how to unwrap a cube and paint over the uv layout. Its easy and , now with the visual indicators, nice to follow, so leave a comment if you like it, or not!.

Regards to all! Link to the video

4 :) simple foot rig video tutorial 2 June 2008

A few week ago i made a tutorial to make simple rigs with ik, but.. someone asked me if can do a video tutorial explaining how to rig a foot… well here is the video, it’s simply but, the novelty is the new way to show my tutorials. i hope you like it!! click here to see the video (more…)

2 :) pdf papers with blender tips 1 June 2008

with a serius delay I upgrade the “for students” section of this blog. I upload some papers on PDF with tips and resources about blender. You can download and share it because it’s with CC license ;). http://pablo.lizardo.info/clases/clases-diseno-de-espacios/. Also, i do a few works using blender, for example this one: a video of five minutes length showing the resume of a dvd content. I do the design and everythig else. (more…)

5 :) create a brick wall using bevel and array modifier 28 May 2008

Hello everyone!, a lot of days past since the last post! , the cause is that i have a lot of work, so i can’t make articles like I usualy do. This time i will post a short and simply videotutorial wich explain how to make a brick wall using bevel and array modifier. It’s so simple and quick to do! so i hope you like it! Thanks for all the comments in the last article! It was very helpfull to me! Thanks again! Link to the video

Keep in touch because i have a lottt of things to show you! ;)

19 :) 1. why comments are important? 2. hidden functions in blender! 3. more news! 18 May 2008

1. why comments are important?
When I started with this blog, the goal was to convey everything that I learned from my experience with “blender” … . This idea would not have lasted much without the support of all of you who come daily (or common) to read the articles. And speaking of support in the blog’s world, is talking about two fundamental things: Visits and comments … The number of visits remains fairly constant and a low number but good, however comments are falling. And there is the problem, everyone knows that i do it by passion, devoting hours to learn and hours to publish the article (which maintains a blog will know it!) Then when we do an post and do not receive feedback, is a bad thing because we wandering if we are losing the course,… if the article is good or if-directly- a loss of time. A reaction reflected in a comment means a great tool, but also a great support, makes us feel that there are people on the other side who thinks things (good and bad things) and who wants to generate a dialogue on the basis on the subject under discussion.Summing up for not getting heavy: Do not be vague for comment, will seize to comment on each item they see because they will generate that people still want to write! I hope I have understood! (more…)

3 :) demo reel 15 May 2008

Hello everyone! I want to invite you to watch my first demo reel. All is made in blender even the final composition with the audio! ;)In a few minutes I’ll post some images of the process (blender sequencer it was very fast! , i started today) and.. also i’m going to put the video in the server so you can download it with more quality. At this moment you can see it in youtube by doing click  here! (more…)

1 :| videotutorial - hitting a softbody with a hammer 14 May 2008

This very short tutorial show how to make a simple animation with a softbody cube is hit by a hammer who have the collision button pressed. (more…)

2 :) 10 clicks tutorial! - add hair and modify in blender 13 May 2008

Hello, i create a new way to make tutorials, i dont have too much time to make long tutorials, so i need a new short format for the publication. The goal is create full tutorials in only ten steps. The first one will talk about the particle system. How to add hair and modify with the comb button on the Particle Mode. (more…)

0 :( transparent procedural texture in the viewport 8 May 2008

Possibly we have ever wanted to put textures with procedural transparency in the viewport of blender to see a quick preview. But is complicated because we had to generate the images in Photoshop or gimp save with the alpha channel in PNG and then imported into blender.Well this tutorial teaches how to avoid this step. The idea is to do everything from blender.Click here to see it! (more…)

1 :| blender in action! 5 May 2008

Hello everyone, this is a very simple post. I upload to youtube a video that show how I do the effects for the last video. It’s not a tutorial, but… you meaby learn something about the steps and the function of some things in blender.

Here you can see the video!

Also you notice that now can choose the language in which display the page. I install a plugin called LanguageSwitcher. VenomGFX told me about this program, and it really works very well!

0 :( short video with camera tracking and uvproject in blender 3 May 2008

Hello, today I recieve a work for a simple video edition. The person who proposed it, tell me that they want to remove a text in the video and replace it with a new logo of the institute (where i work!)

Well… ovbiusly that I want to do all in blender!.. but… blender doens’t have an camera tracking (at least, not that i know!) well. so i do the track in Icarus. Then with the great script write in phyton “Icarus Import” I place the camera and the new logo in blender.

At first I think that it going to be an easy work, but there’s a lot of things I do to get the best result. See the Video with after and before!

(more…)

1 :| and… while a project is resting, the other ones wakes! 2 May 2008

like the tittle says… I leave for a few days the project of the short movie, you know that make a movie is very hard to do, so is normal that I’m get tired!….
back to the selknam project!, is good to get blender again for this, because in the last months I have learn a lot of functions and tools in blender, every day I learn something new! blender is amazing!
well, I do not want to steal you more time…
I want to show you what I have been doing today on selknam project. It’s not too much, a paper with concept art, a nodes composite, and a camera mapping. Every thing was for the “introduction chapter”. I want to finish it to get some support (financial support) and to paid people for work with me on this project.

(more…)